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Hi there. In the following icon tutorial you will learn how to create an old tv illustrated icon.
You will learn how to work within a professional non destructive vector workflow. This includes mastering Photoshop’s shape and drawing capabilities, and using smart objects and advanced blending options.
Whether you’re interested in icon design or not, this is a must for getting to know some of Photoshop’s more advanced functions and expanding your design repertoire.
As always, this is the final image that we’ll be creating:
First, have this Wooden Textures Pack. You will only need the one named "QUARTERSAWN BEECH . Open this image in Photoshop and go to Image > Adjustments > Levels. Enter the properties shown in the following image then move to the Layers panel. Right click on your texture and click on Merge Visible. Hit Control + A to select everything then hit Control + C to copy this selection. Close this document without saving it.
Create a new document. Make it 600px wide and tall, enter all the data shown in the following image and click OK. Enable the Grid (View > Show > Grid) and the Snap to Grid (View > Snap To > Grid). For the moment you need a grid every 5px. Go to Edit > Preferences > Guides, Grid & Slices and focus on the Grid section. Enter 5 in the Gridline Every box and 1 in the Subdivision box. Also, set the color of the grid at #a7a7a7. Once you set all these properties click OK. Don’t get discouraged by all that grid. It will ease your work later. You should also open the Info panel (Window > Info) for a live preview with the size and position of your shapes.
Hit Control + V to paste the texture made in the first step. Select this new layer from the Layers panel and hit Control + T. Hold Shift, resize this layer, make sure that the width is set at 330px then hit Enter. Return to the Layers panel, select this layer and make three copies (Control + J). Keep focusing on the Layers panel and turn off the visibility for all these texture layers. We’ll use them one by one in the following steps.
Turn on the visibility for the top texture layer and focus on the top side. Set the foreground color at black, grab the Rounded Rectangle Tool, set the radius at 5px, create a 300 by 10px vector shape and place it as shown in the first image. Move to the Layers panel, hold Control and click on this black vector path to load a simple selection around it. Make sure that this selection remains active and delete the black vector path from the Layers panel. Select that visible texture layer and click on the Add Layer Mask button from the bottom of the Layers panel. In the end your masked texture layer should look like in the third image. Hit Control + D to get rid of that selection. Return to the Layers panel, right click on the masked texture layer and click on Convert to Smart Object. Select this new smart object and go to Edit > Transform > Perspective. Focus on the bottom side, stretch it as shown in fourth image then hit Enter. Get back to the Layers panel, double click on the smart object to open the Layer Style window and enter the properties shown in the following images.
Turn on the visibility for the top texture layer and focus on the bottom side. Grab the Rounded Rectangle Tool, set the radius at 3px, create a 300 by 15px vector shape and place it as shown in the first image. Select it and go to Edit > Transform > Perspective. Focus on the bottom side, contract it as shown in second image then hit Enter. Move to the Layers panel and load a simple selection around this black vector path. Make sure that this selection remains active and delete the black vector path from the Layers panel. Reselect the visible texture layer, click on the Add Layer Mask button and get rid of that selection (Control + D). Return to the Layers panel and double click on the masked texture layer to open the Layer Style window. Enter the properties shown in the following images and click OK.
Turn on the visibility for the top texture layer, select it and bring it to front (Shift + Control + ] ). Pick a simple blue for the foreground color, grab the Rounded Rectangle Tool, set the radius at 8px, create a 320 by 200px vector shape and place it as shown in the first image. Load a selection around this vector shape, select the visible texture layer (from the Layers panel) and click on the Add Layer Mask button. Get rid of that selection (Control + D) then select the blue vector path and lower its Fill to 0%.
I spend most of my time working in Adobe Illustrator and I have my own website that focuses on this program. So far, I published over 150 tutorials on my websites and on other vector-related websites. You can see them all on VForVectors
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