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Members Area Tutorial: Construct a Detailed, Realistic Scene Using Advanced Photo Blending

Members Area Tutorial: Construct a Detailed, Realistic Scene Using Advanced Photo Blending

Hello to FanExtra members old and new!

Today we have a fantastic tutorial for you that focuses on a very common problem amongst Photoshop and design enthusiasts. This applies to everything from hobby design work to high-end corporate commissions.

Can you guess what it is?

Too much focus on the main subject, not enough focus on the background.

This is a huge problem that most designers simply ignore. They pour all of their time into creating stunning characters that are pixel perfect and retouched to hell, but often the backdrop or environment for the character is a mere after thought. Not only does this make the work look more flat and unfinished, but it actually detracts from the impact of the character and piece as a whole.

In today’s advanced tutorial we will be creating a 70′s theme room from scratch to match a classic character. This tutorial covers topics like.

  • Concept sketching.
  • Light painting and Shadow painting.
  • Using One point Perspective.
  • Effective use of Filters.
  • How to Work With Clipping Masks.
  • Creating an oil painting effect for faux paintings.
  • How to focus on the tiny details that do make a difference.

and much more interesting stuff related to photo manipulation.

This tutorial isn’t all about the environment though. You’ll also learn some cool character retouching techniques like skin fixes and applying delicate digital makeup. Beyond this, you’ll crucially learn how to convert a promising, but boring/washed out photo into a bold, eye-catching work of art.

Phew! Let’s get started shall we…

Final Image

As always, this is the final image that we’ll be creating:

Resources Used In This Tutorial

Step 1

Create a new canvas in Photoshop and import your character on to it.

Step 2

In this step we are going to draw a rough sketch of the room.

1) Create a new layer and draw few perspective lines as shown. Since the scene will be focused on the character in the center, we will be using One Point Perspective here.

2) Now draw a rough sketch of the room as shown.

Step 3

In this step we are going to place the Couch in the scene.

1) Import the image of the couch on to the working canvas and place it as shown.

2) Create an Exposure adjustment layer to the couch layer and set the Gamma Correction level to 0.70.

Step 4

In this step we are going to create the floor using the floor texture.

1) Import the image of the Wooden Floor texture and transform it as shown to fit the perspective using the Move Tool (V).

2) Now duplicate the floor layer and complete the floor as shown.

3) Create a Brightness/Contrast adjustment layer to the floor layer and set the Brightness to -5.

4) Now by using the Exposure adjustment layer set the Exposure to -0.46 and Gamma Correction to 0.79.

Step 5

In this step we are going to create the wall.

1) Create a new layer below the floor layer and paint the wall with pink color as shown.

That’s the end of the preview!

About the Author:

I'm a freelance graphics designer and the Founder of Zillionarts and ZillionArts Workshop. Here we ought to provide the best training on Digital Painting and Visual Effects host by the experienced pros from the Hollywood and Gaming Industry. I work constantly to explore more possibilities and techniques to bring my imaginary worlds to live. You can follow me on Deviantart.

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